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Drowner DM n.22 - n.12 Project Witcher

DESCRIPTION
It is said that not all hung drowning. Unfortunately, sometimes the bodies of hanged men are thrown into the lake. The weight of their crimes makes them as rhyton drowner: terrible creatures of mushroom and waste, the people who drag in the mud and bubbling whirlpools. They feed on young women bathing in rivers and sometimes, they pull down the men from the back of their horses or wagons, when crossing a bridge or a dam. The drowner born from the bodies of the wicked who meet their end of drowning in water or eddies that occur during thunderstorms. These aquatic creatures
incanrnano the spirit of those who can not rest in death, and sometimes hide from aborted fetuses with magical means. Are horrible, thin, tall and bony. Their bodies are thin and green, like their hair. Wherever a drowner walks, puddles of muddy substances are formed.

COMBAT
drowner The surprise attack from underwater, while their prey is swimming or is in close proximity to water. They rely mainly on the number and try to drown their victims.

CHARACTERISTICS
Style drowner : surround the enemy and hit it quickly and all together, this is the style of drowner. If isolated or far from the water the way they fight makes them weak and vulnerable.
Malus
-l 'opponent is fighting less than 3 opponents: -3 per opponent missing the 3-
the drowner is far more than 20 steps from a pool of water: -2
-l' opponent uses offensive weapon with a range greater than 2: -2 for each point over 2 PO
-l 'opponent uses a weapon with damage greater than fixed 5d6: -1

SPECIAL
Protection : rotting leather (4 +1 MAX8)
natural Weapons: 2 Claws (2d6 +2/2/30 / PO1)
undead : Immune to all mind effects, pain, poison, suffocation and subject to critical hits only for amputations and fractures.

READY FOR USE

DROWNER LEVEL 3: PV: 35, Secure MAX8 4 +1, SO: 15, Dodge: 13
FOR: 9 AB: 10 AG: 23 RI: 17 RE: 7 PE: 17
Style drowner: 15, Dodge: 13, ambush: 7
equipment natural skin rotting (4 +1 MAX8), 2 Claws (2d6 +2/2/30 / PO1)

DROWNER LEVEL 4: PV: 40, Secure MAX8 4 +1, SO: 16, Dodge: 14
FOR: 9 AB: 10 AG: 23 RI: 18 RE: 8 EP: 17, Style drowner: 16, Dodge: 14, ambush: 8
equipment natural skin rotting (4 +1 MAX8), 2 Claws (2d6 +2/2/30 / PO1)

DROWNER LEVEL 5: PV 40, 4 +1 Protection MAX8 , SO: 17, Dodge: 15
FOR: 9 AB: 10 AG: 24 RI: 18 RE: 8 EP: 17, Style drowner: 17, Dodge 15, ambush: 10
natural amenities: Leather rotting (4 +1 MAX8), 2 Claws (2d6 +2/2/30 / PO1)

DROWNER LEVEL 6: PV: 40, Secure MAX8 4 +1, SO: 18, Dodge: 16
FOR: 9 AB: 10 AG: 25 RI: 18 RE: 8 EP: 17, Style drowner: 18, Dodge 16, ambush: 10
natural amenities: Leather rotting (4 +1 MAX8), 2 Claws (2d6 +2/2/30 / PO1)

DROWNER LEVEL 7: PV: 45, 4 +1 Protection MAX8, SO: 19, Dodge: 17
FOR: 9 AB: 10 AG: 25 RI: 19 RE: 9 EP: 17, Style drowner: 19, Dodge: 17, ambush: 11
equipment natural skin rotting (4 +1 MAX8), 2 Claws (2d6 +2 / 2 / 30/po1)

DROWNER LEVEL 8: PV: 45, Secure MAX8 4 +1, SO: 20, Dodge: 18
FOR: 9 AB: 10 AG: 26 RI: 19 RE: 9 EP: 17, Style drowner of 20, Dodge: 18, ambush: 12
equipment natural skin rotting (4 +1 MAX8), 2 Claws (2d6 +2/2/30 / PO1)

DROWNER LEVEL 9: PV: 45, Secure MAX8 4 +1, SO: 21, Dodge: 19
FOR: 10 AB: 11 AG: 25 RI: 19 RE: 9 EP: 17, Style drowner: 21, Dodge : 19, ambush: 12
equipment natural skin rotting (4 +1 MAX8), 2 Claws (2d6 +2/2/30 / PO1)

DROWNER LEVEL 10: PV 50, 4 +1 protection MAX8, SO: 22, Dodge: 20
FOR: 10 AB: 11 AG: 25 RI: 20 RE: 10 EP: 17
Style drowner: 22, Dodge 20, ambush: 13
natural endowment : rotting leather (4 +1 MAX8), 2 Claws (2d6 +2/2/30 / PO1)

DROWNER LEVEL 12: PV: 50, Secure MAX8 4 +1, SO: 25, Dodge: 23
FOR: 10 AB: 11 AG: 27 RI: 20 RE: 10 EP: 17
Style drowner: 25, Dodge: 23 , ambushes: 14
equipment natural skin rotting (4 +1 MAX8), 2 Claws (2d6 +2/2/30 / PO1)

DROWNER LEVEL 15: PV: 55, 4 +1 MAX8 Protection, Board of Directors: 29, Dodge: 26
FOR: 10 AB: 11 AG: 29 RI: 21 RE: 11 EP: 17
Style drowner: 29, Dodge: 26, ambush: 18
equipment natural skin rotting (4 MAX8 +1), 2 Claws (2d6 +2/2/30 / PO1)

DROWNER LEVEL 18: PV: 60, Secure MAX8 4 +1, SO: 31, Dodge: 29
FOR: 10 AB: 11 AG: 31 IR: 22 IR: 12 EP: 17
Style drowner: 31, Dodge: 29, ambush: 20
equipment natural skin rotting (4 +1 MAX8), 2 Claws (2d6 +2/2/30 / PO1)



TABLES WITH EXAMPLES OF CHARACTERISTICS OF PLAY UP TO LEVEL 20
fundamental characteristic

Nuts & Bonus Bonuses based
fundamental characteristics depending on the level of the monster
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Force 2d8 +0 +0 +0 +0 +0 +0 +0 +0 +0 +1 +1 +1 +1 +1 + 1 +1 +1 +1 +1 +1 +1
Ability 2d8 +1 +1 +1 +1 +1 +1 +1 +1 +1 +2 +2 +2 + 2 +2 +2 +2 +2 +2 +2 +2 +2
2d8 +8 Agility +11 + 12 +13 +13 +14 +15 +15 +16 +15 +15 +16 +17 +17 +18 +19 +19 +20 +21 +21 +22
Reflections 2d8 +6 +7 +7 +7 +8 +8 +9 +8 +9 +9 +10 +10 +10 +11 +11 + 11 +12 +12 +12 +13 +13
Resistance 2d8-2 -2 -2 -2 -1 -1 -1 +0 +0 +0 +1 +1 +1 +2 +2 +2 +3 +3 +3 +4 +4
Perception 2d8 +8 +8 +8 +8 +8 +8 +8 +8 +8 +8 +8 +8 +8 +8 +8 +8 +8 +8 +8 +8 +8

Feature CdB level depends on the feature based on the level of the monster
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Style drowner AGx3 RIx2 AB FOR 1 2 3 4 5 5 6 7 8 9 10 11 12 13 14 14 15 16 17 18
Schivare AGx3 RIx2 1 2 3 4 5 5 6 7 8 9 10 11 12 13 14 14 15 16 17 18
ambush RIx2 AG SA FR 1 1 2 3 4 4 5 6 6 7 8 8 9 10 11 11 12 13 13 14

The descriptions and pictures in this post are from The Witcher Wiki Game Widow, written by and translated into Italian by Secondchildren.

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