Name Questron II: Baboon
Name in Ventura Baboon Landor, Smembratore Forest
DESCRIPTION
big as a man, but considerably more robust, Landor baboons move between the trees with agility and speed such as to render unnecessary any attempt to escape them.
They are used to dismember their prey and often use wooden clubs they have been driven by force large fragments of bone from rib or femur.
COMBAT
Baboons of Landor attack with their club but at the same time clawing and hitting his free hand.
If unable to obtain a surplus equal to +7 or higher may decide not to impose no damage, but grab the prey to tighten in a Bear socket. Must be able to do it in a conflict between their agility plus plus obtained, and the highest among Agility Ability or reflections of the opponent. If the baboon is fighting using only his claws can make the Jack the Bear without having to win any conflict (except those imposed by the outlet itself).
SPECIAL
Protection : Fur (3 +1 MAX8)
Natural Weapons: 2 Claws (2d6 +2/1/30 / po0), Bite (4d6 + 2/2/40/po0)
techniques and skills : Jack the Bear READY FOR USE
BABOON LEVEL 3: PV: 110, Secure MAX8 3 +1, SO: 12, Dodge: 14
FOR: 25 AB: 13 AG: 24 RI: 19 RE: 22 EP: 17 IN: 5 SA: 9 FR: 14 VO: 4 AC: 6 BE: 1
Climbing with claws: 18, Fighting with the bat : 12, Dodge: 14
allocation natural fur (3 +1 MAX8), 2 Fists / Claws (2d6 +2/1/30 / po0), Bite (4d6 +2/2/40 / po0)
Equipment: Club with Splinters of bone (7d6 +2/3/55 / \u200b\u200bpo2)
BABOON LEVEL 5: PV: 115, 3 +1 protection MAX8, SO: 14, Dodge: 16
FOR: 26 AB: 13 AG: 25 RI: 20 RE: 23 EP: 17 IN: 5 SA: 9 FR: 14 VO: 4 AC: 6 BE: 1 Climbing
with claws: 21, Fighting with the club: 14, Dodge: 16
allocation natural fur (3 +1 MAX8), 2 Fists / Claws (2d6 +2/1/30 / po0), Bite (4d6 +2 / 2/40/po0)
Equipment: Club with splinters of bone (7d6 +2/3/55 / \u200b\u200bpo2)
BABOON LEVEL 6: PV: 120, Secure MAX8 3 +1, SO: 15, Dodge: 17
FOR: 26 AB: 13 AG: 27 RI: 20 RE: 24 EP: 17 IN: 5 SA: 9 FR: 14 VO: 4 AC: 6 BE: 1
Climbing with claws: 22, Fighting with the bat 15, Dodge: 17
Natural endowment: Fur (3 +1 MAX8), 2 Fists / Claws (2d6 +2/1/30 / po0), Bite (4d6 +2/2/40 / po0)
Equipment: Club with splinters of bone (7d6 + 2/3/55/po2)
BABOON LEVEL 7: PV: 120, Secure MAX8 3 +1, SO: 16, Dodge: 18
FOR: 26 AB: 14 AG: 27 RI: 20 RE: 24 PE: 17 IN: 5 SA: 9 FR: 14 VO: 4 AC: 6 BE: 1
Climbing with claws: 23, Fighting with the club: 16, Dodge: 18
allocation natural fur (3 +1 MAX8), 2 Fists / Claws (2d6 +2/1/30 / po0), Bite (4d6 +2/2/40 / po0)
Equipment: Club with splinters of bone (7d6 +2/3/55 / \u200b\u200bpo2)
Techniques: Socket Bear level 1, TdP: 0, TdR: 0, vs. FO FO / MA / RI, crushing
BABOON LEVEL 8: PV: 125, Secure MAX8 3 +1, SO: 16, Dodge: 19
FOR: 27 AB: 14 AG: 27 RE: 21 RE: 25 EP: 17 IN: 5 SA: 9 FR: 14 VO: 4 AC: 6 BE: 1
Climbing with the claws 24, Fighting with the club: 16, Dodge: 19
natural amenities: Fur (3 +1 MAX8), 2 Fists / Claws (2d6 +2/1/30 / po0), Bite (4d6 +2/2/40 / po0)
Equipment: Club with splinters of bone (7d6 +2 / 3 / 55/po2)
Techniques: Catch Bear Level 2, TdP: 0, TdR: 0, vs. FO FO / MA / RI, crushing, +1 damage
BABOON LEVEL 10: PV: 130, Secure 3 +1 MAX8, SO: 19, Dodge: 21
FOR: 28 AB: 14 AG: 29 RI: 21 RE: 26 EP: 17 IN: 5 SA: 9 FR: 14 VO: 4 AC: 6 BE: 1
Climbing with claws : 27, Fighting with the club: 19, Dodge: 21
allocation natural fur (3 +1 MAX8), 2 Fists / Claws (2d6 +2/1/30 / po0), Bite (4d6 +2/2/40 / po0)
Equipment: Club with splinters of bone (7d6 +2/3/55 / \u200b\u200bpo2)
Techniques: Catch the bear liv.4, TdP: 0, TdR: 0, vs. FO FO / MA / RI, crushing , +2 damage
BABOON LEVEL 12: PV: 135, Secure MAX8 3 +1, SO: 21, Dodge: 24
FOR: 29 AB: 15 AG: 29 IR: 22 IR: 27 EP: 17 IN: 5 SA: 9 FR: 14 VO: 4 AC: 6 BE: 1
Climbing with the claws 29, Fighting with the club: 21, Dodge: 24
allocation natural fur (3 +1 MAX8), 2 Fists / Claws (2d6 +2/1/30 / po0), Bite (4d6 +2 / 2/40/po0)
Equipment: Club with splinters of bone (7d6 +2/3/55 / \u200b\u200bpo2)
Techniques: Catch the bear liv.6, TdP: 0, TdR: 0, vs. FO FO / AG / RI, crushing, +3 damage
BABOON LEVEL 15: PV: 140, Secure MAX8 3 +1, SO: 24, Dodge: 28
FOR: 30 AB: 15 AG: 32 IR: 22 IR: 28 PE : 17 IN: 5 SA: 9 FR: 14 VO: 4 AC: 6 BE: 1
Climbing with claws: 33, Fighting with the club: 24, Dodge: 28
allocation natural fur (3 +1 MAX8) 2 Fists / Claws (2d6 +2/1/30 / po0), Bite (4d6 +2/2/40 / po0)
Equipment: Club with splinters of bone (7d6 +2/3/55 / \u200b\u200bpo2)
Techniques : Catch the bear liv.9, TdP: 0, TdR: 0, vs. FO FO / MA / RI, crush, +4 to damage
BABOON LEVEL 18: PV: 150, Secure MAX8 3 +1, SO: 26 , Dodge: 30
FOR: 31 AB: 16 AG: 34 RI: 23 RE: 30 EP: 17 IN: 5 SA: 9 FR: 14 VO: 4 AC: 6 BE: 1
Climbing with claws: 37, Fighting with the club: 26, Dodge: 30
allocation natural fur (3 +1 MAX8), 2 Fists / Claws (2d6 +2/1/30 / po0), Bite (4d6 +2/2/40 / po0)
Equipment: Club with splinters of bone (7d6 +2/3/55 / \u200b\u200bpo2)
Techniques: Catch the bear liv.12, TdP: 0, TdR: 0, vs. FO FO / MA / RI, crushing, +5 damage
fundamental characteristic | Nuts & Bonus base | Bonuses fundamental characteristics depending on the level of PNG | |||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 2 3 | 4 5 6 | 7 8 9 | 10 11 12 | 13 | 14 | 15 16 17 | 18 19 20 | ||||||||||||||
Force | 2d8 +12 +13 +13 | +14 +14 +15 | +15 +15 +16 | +16 +17 +17 | + 18 | +18 +19 +19 | +19 +20 +20 | +21 +21 | |||||||||||||
Ability | 2d8 +2 +2 + | 3 | +3 +3 +3 | +3 +4 +4 | +4 +4 +4 | +5 +5 +5 | +5 +6 +6 | +6 +6 +6 | |||||||||||||
2d8 +8 Agility +12 | +12 +12 +14 | +13 +15 +15 | +15 +16 +17 | +18 +17 +18 | +19 | +20 +20 +20 | +22 +21 +23 | ||||||||||||||
Reflections | 2d8 +8 | +8 | +9 | +9 | +9 | +10 | +10 | +10 | +11 | +11 | +11 | +11 | +12 | +12 | +12 | +12 | +13 | +13 | +13 | +14 | +14 |
Resistenza | 2d8+10 | +12 | +13 | +13 | +14 | +14 | +15 | +15 | +16 | +16 | +17 | +17 | +18 | +18 +19 +19 | +20 +20 +21 | +21 +22 | |||||
Perception | 2d8 +8 +8 +8 | +8 +8 +8 | +8 +8 +8 | +8 +8 +8 | +8 +8 +8 | +8 | +8 +8 +8 | +8 +8 | |||||||||||||
Intelligence | 1d8 | +0 +0 +0 | +0 +0 +0 | +0 +0 +0 | +0 +0 +0 | +0 +0 +0 | + | 0 +0 +0 | +0 +0 +0 | ||||||||||||
Wisdom | 1d8 +4 +4 | +4 +4 +4 | + 4 | +4 +4 +4 | +4 +4 +4 | +4 +4 +4 | +4 | +4 +4 +4 | +4 +4 | ||||||||||||
Coldness | 2d8 | +6 +6 +6 | +6 +6 +6 | +6 +6 +6 | +6 +6 +6 | +6 +6 +6 | +6 +6 +6 | +6 | +6 +6 | ||||||||||||
Will | 2d8-2 | -2 -2 -2 | -2 -2 -2 | -2 -2 -2 | -2 -2 -2 | -2 -2 -2 | -2 -2 -2 | - 2 | -2 Charisma | ||||||||||||
1d8 +2 +2 +2 | +2 +2 +2 | +2 +2 +2 | + | 2 +2 +2 | +2 +2 +2 | +2 +2 +2 | +2 +2 +2 | ||||||||||||||
Beauty | 1d8-2 | -2 -2 -2 | -2 -2 -2 | -2 -2 -2 | -2 - 2 | -2 -2 -2 | -2 -2 -2 | -2 -2 -2 |
Feature | CdB depends on | level feature based on the level of PNG | |||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | 2 3 4 | 5 6 7 | 8 9 10 | 11 | 12 13 14 | 15 16 17 | 18 19 20 | ||||||||||||||
Climbing claw | AGx3 RI FOR | 5 6 7 | 8 9 10 | 11 | 12 13 14 | 15 16 17 | 18 19 20 | 21 | 22 23 24 | ||||||||||||
Fighting with the bat | FOx3 ABx2 | 1 | 2 | 2 | 3 | 4 | 5 | 6 | 6 | 7 | 8 | 9 | 10 | 10 | 11 | 12 | 13 | 14 | 14 | 15 | 16 |
Schivare | AGx3 RIx2 | 1 | 2 | 3 | 4 | 5 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 14 | 15 | 16 17 18 |
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