Thursday, February 24, 2011

Do Magnets Damige The Oven

Antman - Monsters DM n.21


Name Dungeon Master: Antman
name in Ventura Ant-Man, Mirmantropo

"A stalking hulk of vibrant blue, the Ant Man is ordered to hunt for you."

Ants humanoid high six feet (2 meters) with tremendous force and a hard exoskeleton like a shell. Many men and tough-ant are among the toughest troops of Lord Chaos. Here are four versions

dell'antman increasingly powerful. To create your own monster in as much detail as you can see just below.



Antman LEVEL 5: PV: 110, Secure: 17 +3 MAX50, SO: 17
Features: FOR: 34, AB: 11, GA 7, RI: 17, RE: 22, PE: 17 IN: 9, SA: 6, VO: 15, FR: 2, Fight Club with: 17
natural amenities: Exoskeleton (17 +3 xMAX50), Claws (3d6 +2/2/40 / po0 )
Equipment: Wooden Club (5d6 +3/2/50 / po2)

Antman LEVEL 8: PV: 130, Secure: 17 +3 MAX50, SO: 20
Features: FOR : 36, AB 12, AG 7, RI: 15, RE: 26, PE: 17 IN: 9, SA: 6, VO: 15, FR: 25, Fight Club with: 20
natural endowment : Exoskeleton (17 +3 xMAX50), Claws (3d6 +2/2/40 / po0)
Equipment: Wooden Club (5d6 +3/2/50 / po2)

Antman LEVEL 12: PV: 140, Secure: 17 +3 MAX50, SO: 24
Features: FOR: 39, AB: 13, GA 7, RI: 15, RE: 28, PE: 17 IN: 9, SA: 6, VO: 15, FR 25, with the Fighting Club: 25
natural amenities: Exoskeleton (17 +3 xMAX50), Claws (3d6 +2/2/40 / po0)
Equipment: Wooden Club (5d6 +3/2/50 / po2)

Antman LEVEL 17: PV: 155, Secure: 17 +3 MAX50, SO: 30
Features: FOR: 43, AB: 14, GA 7, RI: 15, RE: 31, PE: 17 IN: 9, SA: 6, VO: 15, FR: 25, Fight Club with: 30
natural amenities: Exoskeleton (17 +3 xMAX50), Claws (3d6 +2 / 2 / 40/po0)
Equipment: Wooden Club (5d6 +3/2/50 / po2)

TABLES WITH EXAMPLES OF CHARACTERISTICS OF PLAY UP TO LEVEL 20
Name
Feature
nuts and
bonus based
Bonuses fundamental characteristics depending on the level of the monster
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Forza
2d8+20
+22
+23
+24
+24
+25
+26
+27
+27
+28
+29
+30
+30
+31
+32
+33
+33
+34
+34
+35
+35
Ability
2d8
+1
+1
+1
+2
+2
+2
+2
+3
+3
+3
+3
+4
+4
+4
+4
+5
+5
+5
+5 +6
Agility
2d8-2
-2 -2
-2 -2
-2
-2
-2
-2
-2
-2
-2
-2
-2
-2
-2
-2
-2
-2
-2
-2
Reflections
2d8 +6
+6 +6
+6 +6
+ 6
+6 +6
+6 +6
+6 +6
+6
+6
+6
+6
+6
+6
+6
+6
+6
Resistenza
2d8+13
+14
+14
+15
+15
+16
+16
+17
+17
+18
+18
+19
+19
+20
+20
+21
+21
+22
+22
+23
+23
Perception
2d8 +8 +8
+8
+8 +8
+8 +8
+8 +8
+8
+8
+8
+8
+8
+8
+8
+8
+8
+8
+8
+8
Intelligenza
2d8
+0
+0
+0
+0
+0
+0
+0
+0
+0
+0
+0
+0
+0
+0
+0 +0
+0 +0
+0 +0
Wisdom
d8 +2
+2 +2
+2
+2 +2
+2
+2
+2
+2
+2
+2
+2
+2
+2
+2
+2
+2
+2
+2
+2
Will
2d8 +6
+6 +6
+6 +6
+6 +6
+6 +6
+6 +6
+ 6
+6
+6 +6
+6 +6
+6 +6
+6 +6
Coldness
2d8 +16
+16
+16
+16
+16
+16
+16
+16
+16
+16
+16
+16
+16
+16
+16
+16
+16
+16
+16
+16
+16

Feature Name
CdB
depends
level feature based on the level of monster
1
2
3
4
5
6
7
8
9
10
Fight Club with
FOx3 ABx2
1
2
3
4
5
5
6
7
8
9
Feature Name
CdB
depends
level feature based on the level of the monster
11
12
13
14
15
16
17
18
19
20
Fight Club with
FOx3 ABx2
10
11
12
13
14
14
15
16
17
18

SPECIAL
Protection: Exoskeleton (17 +3 xMAX50)
natual Weapons: Claws (3d6 +2/2/40 / po0)

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